Interface IGameThreadStatusTransport
A STATUS reading made on a separate socket, independent of a queued game-thread command.
public interface IGameThreadStatusTransport
Methods
ReadStatus()
Read the live STATUS fields without queuing a game-thread command. Missing or invalid fields are judged by the caller.
IReadOnlyDictionary<string, string> ReadStatus()
Returns
- IReadOnlyDictionary<string, string>