Table of Contents

Class TerrainParityReport

Namespace
Valheim.Testing
Assembly
Valheim.Testing.dll

What Compare(ITerrain, ITerrain, TerrainArea, float, float, bool, float?, int) found. Worst lists hold the largest differences whether or not they fail.

public sealed class TerrainParityReport
Inheritance
object
TerrainParityReport

Properties

BiomeMismatches

public int BiomeMismatches { get; }

Property Value

int

BiomesCompared

public bool BiomesCompared { get; }

Property Value

bool

FirstBiomeMismatches

The first mismatches in sampling order (z rows, x fastest), up to the worst count.

public IReadOnlyList<TerrainBiomeMismatch> FirstBiomeMismatches { get; }

Property Value

IReadOnlyList<TerrainBiomeMismatch>

HeightFailures

Samples whose height differs by more than the tolerance, or where either height is not finite.

public int HeightFailures { get; }

Property Value

int

HeightTolerance

public float HeightTolerance { get; }

Property Value

float

MaxHeightDifference

Largest absolute height difference; +infinity when a height was not finite.

public double MaxHeightDifference { get; }

Property Value

double

Passed

public bool Passed { get; }

Property Value

bool

RiverFailures

public int RiverFailures { get; }

Property Value

int

RiverWeightTolerance

public float? RiverWeightTolerance { get; }

Property Value

float?

SampleCount

public int SampleCount { get; }

Property Value

int

WorstHeights

public IReadOnlyList<TerrainParityPoint> WorstHeights { get; }

Property Value

IReadOnlyList<TerrainParityPoint>

WorstRiverWeights

public IReadOnlyList<TerrainParityPoint> WorstRiverWeights { get; }

Property Value

IReadOnlyList<TerrainParityPoint>

Methods

ToString()

public override string ToString()

Returns

string