Class NativeDependencyLock
An editable, pinned result of Resolve(NativeDependencyRequest). Save a plan with gaps, supply or confirm the missing files in the request, and resolve again; once ready, ReadReady(string) checks the exact files without rediscovering them. Keep this lock private: it contains machine paths.
public sealed class NativeDependencyLock
- Inheritance
-
objectNativeDependencyLock
Properties
CliFiles
public List<NativeDependencyFile> CliFiles { get; set; }
Property Value
- List<NativeDependencyFile>
CliManifest
public CliCapabilityManifest CliManifest { get; set; }
Property Value
Gaps
public List<NativeDependencyGap> Gaps { get; set; }
Property Value
- List<NativeDependencyGap>
Mods
public List<NativeDependencyFile> Mods { get; set; }
Property Value
- List<NativeDependencyFile>
OptionalCandidates
public List<string> OptionalCandidates { get; set; }
Property Value
- List<string>
OptionalReferences
public List<string> OptionalReferences { get; set; }
Property Value
- List<string>
Plugins
public List<NativeDependencyFile> Plugins { get; set; }
Property Value
- List<NativeDependencyFile>
Ready
[JsonIgnore]
public bool Ready { get; }
Property Value
- bool
Methods
ApplyTo(RegressionInputs, string)
Fills a targeted run's dependency and ValheimCLI fields from this lock, leaving its fixture and mod arms to the caller.
public void ApplyTo(RegressionInputs inputs, string cliManifestPath)
Parameters
inputsRegressionInputscliManifestPathstring
ReadReady(string)
Loads a previously resolved set, refusing changed files, missing dependencies and a mixed CLI build.
public static NativeDependencyLock ReadReady(string path)
Parameters
pathstring
Returns
RequireSameExceptRemovedMod(NativeDependencyLock, string)
Checks an add/remove-mod comparison before either arm starts. The second arm must contain the same selected
files in the same order except for removedMod. Its resolved dependency closure may shrink,
but it may not acquire a new file; ValheimCLI and explicit optional-reference decisions stay fixed.
public void RequireSameExceptRemovedMod(NativeDependencyLock other, string removedMod)
Parameters
otherNativeDependencyLockremovedModstring
RequireSameFixedInputs(NativeDependencyLock)
Requires an A/B comparison to change only the first selected mod. Companions, their resolved dependencies, optional-reference decisions and ValheimCLI must remain byte-identical; otherwise a difference in the native result could be caused by the environment rather than that mod build.
public void RequireSameFixedInputs(NativeDependencyLock other)
Parameters
otherNativeDependencyLock
Write(string)
public void Write(string path)
Parameters
pathstring